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Rendering Engines
Ray and path tracing engines
September 2020 - December 2020
Rendering Engines-image

Course work for my CSCD18: Introduction to Computer Graphics class. In this course we built a 2D light renderer, a ray tracing engine using an extended Phong model and a path tracer.


Here are some renders that my partner and I created throughout the term:

Spectral power distribution

Dispersion through multicolored spheres

Texture and normal maps demo

Minecraft scene

Final scene for the course

Tags
C, Computer Graphics